From Online Sports Betting to VR: The Evolution of Making Money with Sports from Home

The world of sports has long been a lucrative industry, but it wasn’t until recently that people began to explore ways of making money with sports from the comfort of their own homes. In this article, we will explore the history of those who invented ways of making money with sports from home.

The origins of making money with sports from home can be traced back to the invention of the internet. With the rise of online technology in the 1990s, people began to explore new ways of using it to make money. One of the first ways was through online sports betting, which allowed people to place bets on sporting events from their computers.

Online sports betting quickly became popular, and many entrepreneurs saw the potential for making money in this industry. In 1996, a company called Intertops became the first online sportsbook, offering customers the ability to place bets on a variety of sports events. This paved the way for many other online sportsbooks to follow.

As online sports betting grew in popularity, other entrepreneurs began to explore new ways of making money with sports from home. In 2000, a company called DraftKings was founded, offering daily fantasy sports contests. This allowed users to draft their own virtual teams and compete against others for cash prizes.

DraftKings quickly became a popular platform, and it wasn’t long before other companies began to offer similar services. In 2007, a company called FanDuel was founded, offering daily fantasy sports contests that focused primarily on football and basketball.

As the popularity of online sports betting and daily fantasy sports grew, so did the need for sports content. This led to the rise of sports media companies, such as Bleacher Report and SB Nation. These companies produced sports news, analysis, and commentary, which they monetized through advertising and sponsorships.

In recent years, new technologies have emerged that have revolutionized the way we consume and engage with sports content. One of these technologies is virtual reality (VR), which allows users to experience sporting events in a whole new way. Companies like NextVR and LiveLike VR have capitalized on this technology, offering users the ability to experience live sporting events from their own homes.

Another technology that has transformed the sports industry is blockchain. This decentralized ledger technology has the potential to revolutionize sports betting and ticketing, allowing for more transparency and security. Companies like BlitzPredict and TrueTickets are working to bring blockchain technology to the sports industry.

In conclusion, the history of those who invented ways of making money with sports from home can be traced back to the invention of the internet. Online sports betting and daily fantasy sports were some of the first ways that people began to make money with sports from home. As the industry has grown, so has the need for sports content, leading to the rise of sports media companies. New technologies like VR and blockchain are poised to transform the industry even further, offering new opportunities for entrepreneurs and sports fans alike.

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